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GameReplays.org welcomes modders!

By DJ_Chill - 21st September 2015 - 22:26 PM

Today I have the pleasure of unveiling the first of our new staff positions to you, introducing modders!

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For too long now we've been disregarding those great members out there whose knowledge is in more of a game building, modifying or map making rather than strategic knowledge. This position is there to bring some of that great talent within the staff team here on the site.

What Qualifies for the position?
  • Mod makers, such as those working on a new community patch. (adding new units, updating balance etc.)
  • Map makers, and those making custom competitive maps.
  • Skin designers.
  • and much more, essentially whatever constitutes as a change to the game itself.
The list is pretty much endless.

Activity wise, we know modding is difficult and takes time, and turnarounds for a reskin is obviously a lot different to a full complete community patch. So depending on what you're doing will depend on how fast we expect it! As with all staff roles, not everyone that applies will be accepted. We're hopeful that it'll be pretty obvious if someone is worthy of having (and keeping) the badge!

If you have any questions then let us know and we hope this brings a new side to the community on GameReplays.org!

To be considered for the role you have to be actively modding or meeting our qualifiers listed above at the time of applying. It's not a honorary position. If you're interested in applying, drop a PM to the relevant game section's administrator, or if there isn't one, to a global administrator of your choice.

View our full staff structure
View our staff code of conduct