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Supreme Commander 2 Patch 1.12

By Polynomial - 22nd April 2010 - 03:01 AM

Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

New Features

* Added a warning dialog when a player accesses multiplayer with modified data
* Adjusted exploit handling for research during game initialization
* Adjusted exploit handling for hotkey-triggered commands
* Land AI will default to Air factories faster on non land maps
* AI will build units from factories that are outside its primary base radius
* AI platoons will loiter less and instead attempt to move to the best possible place to do damage
* The starting base locations will now generate less econ threat to the AI causing the AI to more aggressively target buildings outside the starting base locations
* The AI will more quickly respond to attrition, and retreat appropriately

Fixes

* Fixed a potential crash encountered when entering the game summary screen with an AI present
* Fixed an issue where the AI could repeatedly queue the same unit (especially transports)
* Cybran AI will now properly research naval walking

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